Museo Poseido
Museo Poseido
Project description
Museo Poseido is a group project made for the client Tres Museos. You play as a ghost hunter who is tasked with eliminating every ghost and bringing back order to the museum. The project was made by our group "Frame Fanatics", consisting of 5 people.
Gameplay
My role
In this project I assumed the role of art lead. I found an artstyle and set up a pipeline to create assets. I gave feedback and helped to make adjustments to steer the project visually. Aside from that I was responsible for the environment art and player equipment.
My contribution
Environment art
The environment of Museo Poseido is the inside of the museum. This is built with modular assets. This allowed us to quickly make multiple levels in the three chosen themes.
Player equipment
The machine used to capture the ghosts. Making use of Tres Museos's mascot.
Want to see more of Museo Poseido?
Check the game out at Tres Museos