SZILARD FICSOR

Technical - VFX Artist / Independent Game Developer

Poelkapelle - West Flanders - Belgium

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About me

I am a Technical/VFX artist with 2+ years of experience in game development. I specialize in Unity shaders and visual effects. Aside from tech art, I also have good knowledge of C# and game art.

One of my proudest achievements is having shipped my own title. In the span of eight months I solo developed, marketed and shipped Snack Smasher to Steam.

I studied Independent Game Production, Digital Arts and Entertainment at Howest (Kortrijk, Belgium) where I graduated Cum Laude, and conducted my end of degree internship at Happy Volcano (Leuven, Belgium) working on Modulus as a Tech/Game artist.

My skills

Unity
Blender
C#
Photoshop
substance painter
github
github
fmod
unreal
blockbench
maya
And more...
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